Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilizations: Khazaria
Mostrando 1-7 de 7 aportaciones
Actualización: 5 MAR a las 10:48 a. m.

VERSION 1.2.2

->New graphics.

->Khwârazmian Guard no longer spawns from a Steppe Village.

Actualización: 24 JUN 2024 a las 10:28 a. m.

Actualización: 24 JUN 2024 a las 9:43 a. m.

Actualización: 24 JUN 2024 a las 9:42 a. m.

VERSION 1.2.1

->New graphics.

->Text changes.

->Fixed broken names for Khazar landmarks.

->Khwarazmian Guard is now available at Currency.
->Steppe Village must be built on flat Grassland, Plains, or Tundra.

->Russian translation provided by Lex Lunar.

Actualización: 15 FEB 2024 a las 5:52 p. m.

VERSION 1.2.0

->New graphics.

->Text changes.

->Pax Khazarica grants an from newly built Traders and Production from declaring a Protectorate War instead of Gold in addition to regular abilities.
->Steppe Village gains standard Gold adjacency from Camps and Pastures in addition to regular abilities.

->Added TSL support.

Actualización: 14 JUL 2022 a las 9:00 p. m.

VERSION 1.1.0

->New leader art.
->Changed assets for the Khwârazmian Guard and Steppe Village.

->Fixed an issue where Bulan Sabriel's agenda was applying exclusively to Wilhelmina's agenda (so Wilhelmina got double her agenda's effects).

->Added TSL support.

->Completing the Steppe Village grants a Khwârazmian Guard.

Actualización: 16 ENE 2022 a las 3:48 p. m.

VERSION 1.0.0

->Welcome to the launch.