Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilizations: Khazaria
Näytetään 1–7 / 7
Päivitys: 5.3. klo 10.48
tekijältä Strudeler | Tatary

VERSION 1.2.2

->New graphics.

->Khwârazmian Guard no longer spawns from a Steppe Village.

Päivitys: 24.6.2024 klo 10.28
tekijältä Strudeler | Tatary

Päivitys: 24.6.2024 klo 9.43
tekijältä Strudeler | Tatary

Päivitys: 24.6.2024 klo 9.42
tekijältä Strudeler | Tatary

VERSION 1.2.1

->New graphics.

->Text changes.

->Fixed broken names for Khazar landmarks.

->Khwarazmian Guard is now available at Currency.
->Steppe Village must be built on flat Grassland, Plains, or Tundra.

->Russian translation provided by Lex Lunar.

Päivitys: 15.2.2024 klo 17.52
tekijältä Strudeler | Tatary

VERSION 1.2.0

->New graphics.

->Text changes.

->Pax Khazarica grants an from newly built Traders and Production from declaring a Protectorate War instead of Gold in addition to regular abilities.
->Steppe Village gains standard Gold adjacency from Camps and Pastures in addition to regular abilities.

->Added TSL support.

Päivitys: 14.7.2022 klo 21.00

VERSION 1.1.0

->New leader art.
->Changed assets for the Khwârazmian Guard and Steppe Village.

->Fixed an issue where Bulan Sabriel's agenda was applying exclusively to Wilhelmina's agenda (so Wilhelmina got double her agenda's effects).

->Added TSL support.

->Completing the Steppe Village grants a Khwârazmian Guard.

Päivitys: 16.1.2022 klo 15.48

VERSION 1.0.0

->Welcome to the launch.