Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilizations: Khazaria
Menampilkan1-7 dari 7 kiriman
Pembaruan: 5 Mar @ 10:48am
berdasarkan Strudeler | Tatary

VERSION 1.2.2

->New graphics.

->Khwârazmian Guard no longer spawns from a Steppe Village.

Pembaruan: 24 Jun 2024 @ 10:28am
berdasarkan Strudeler | Tatary

Pembaruan: 24 Jun 2024 @ 9:43am
berdasarkan Strudeler | Tatary

Pembaruan: 24 Jun 2024 @ 9:42am
berdasarkan Strudeler | Tatary

VERSION 1.2.1

->New graphics.

->Text changes.

->Fixed broken names for Khazar landmarks.

->Khwarazmian Guard is now available at Currency.
->Steppe Village must be built on flat Grassland, Plains, or Tundra.

->Russian translation provided by Lex Lunar.

Pembaruan: 15 Feb 2024 @ 5:52pm
berdasarkan Strudeler | Tatary

VERSION 1.2.0

->New graphics.

->Text changes.

->Pax Khazarica grants an from newly built Traders and Production from declaring a Protectorate War instead of Gold in addition to regular abilities.
->Steppe Village gains standard Gold adjacency from Camps and Pastures in addition to regular abilities.

->Added TSL support.

Pembaruan: 14 Jul 2022 @ 9:00pm

VERSION 1.1.0

->New leader art.
->Changed assets for the Khwârazmian Guard and Steppe Village.

->Fixed an issue where Bulan Sabriel's agenda was applying exclusively to Wilhelmina's agenda (so Wilhelmina got double her agenda's effects).

->Added TSL support.

->Completing the Steppe Village grants a Khwârazmian Guard.

Pembaruan: 16 Jan 2022 @ 3:48pm

VERSION 1.0.0

->Welcome to the launch.