Cities: Skylines

Cities: Skylines

More CitizenUnits 1.1.3
Se afișează 11-17 din 17 intrări
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Actualizare: 24 dec. 2021 @ 18:35

0.7; ad d option to rebuild CitizenUnit array; improve invalid CitizenUnit check code; log overlapping Harmony patches

Actualizare: 19 dec. 2021 @ 21:06

0.6; refactor expansion allocation and unit checking code

Actualizare: 16 dec. 2021 @ 21:32

0.5; automatically validate units when expanding from default array, and add option to check for (and fix) invalid CitizenUnits on load

Actualizare: 23 nov. 2021 @ 23:02

0.4; confirm successful array resizing before transpiling CitizenManager.SimulationStepImpl

Actualizare: 22 nov. 2021 @ 20:44

Version 0.3; unapply Harmony patches in the event of failure; increase priority of deserialization patches; add additional logging

Actualizare: 15 nov. 2021 @ 22:50

0.2; replace LoadingExtension.OnLevelLoaded with Harmony Postfix

Actualizare: 14 nov. 2021 @ 0:32

Initial release