Cities: Skylines

Cities: Skylines

More CitizenUnits 1.1.3
Viser 11–17 av 17 bidrag
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Oppdatering: 24. des. 2021 @ 18.35

0.7; ad d option to rebuild CitizenUnit array; improve invalid CitizenUnit check code; log overlapping Harmony patches

Oppdatering: 19. des. 2021 @ 21.06

0.6; refactor expansion allocation and unit checking code

Oppdatering: 16. des. 2021 @ 21.32

0.5; automatically validate units when expanding from default array, and add option to check for (and fix) invalid CitizenUnits on load

Oppdatering: 23. nov. 2021 @ 23.02

0.4; confirm successful array resizing before transpiling CitizenManager.SimulationStepImpl

Oppdatering: 22. nov. 2021 @ 20.44

Version 0.3; unapply Harmony patches in the event of failure; increase priority of deserialization patches; add additional logging

Oppdatering: 15. nov. 2021 @ 22.50

0.2; replace LoadingExtension.OnLevelLoaded with Harmony Postfix

Oppdatering: 14. nov. 2021 @ 0.32

Initial release