Cities: Skylines

Cities: Skylines

More CitizenUnits 1.1.3
Ergebnisse 11–17 von 17
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Update: 24. Dez. 2021 um 18:35

0.7; ad d option to rebuild CitizenUnit array; improve invalid CitizenUnit check code; log overlapping Harmony patches

Update: 19. Dez. 2021 um 21:06

0.6; refactor expansion allocation and unit checking code

Update: 16. Dez. 2021 um 21:32

0.5; automatically validate units when expanding from default array, and add option to check for (and fix) invalid CitizenUnits on load

Update: 23. Nov. 2021 um 23:02

0.4; confirm successful array resizing before transpiling CitizenManager.SimulationStepImpl

Update: 22. Nov. 2021 um 20:44

Version 0.3; unapply Harmony patches in the event of failure; increase priority of deserialization patches; add additional logging

Update: 15. Nov. 2021 um 22:50

0.2; replace LoadingExtension.OnLevelLoaded with Harmony Postfix

Update: 14. Nov. 2021 um 0:32

Initial release