Cities: Skylines

Cities: Skylines

More CitizenUnits 1.1.3
Viser 11-17 af 17 forekomster
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Opdatering: 24. dec. 2021 kl. 18:35

0.7; ad d option to rebuild CitizenUnit array; improve invalid CitizenUnit check code; log overlapping Harmony patches

Opdatering: 19. dec. 2021 kl. 21:06

0.6; refactor expansion allocation and unit checking code

Opdatering: 16. dec. 2021 kl. 21:32

0.5; automatically validate units when expanding from default array, and add option to check for (and fix) invalid CitizenUnits on load

Opdatering: 23. nov. 2021 kl. 23:02

0.4; confirm successful array resizing before transpiling CitizenManager.SimulationStepImpl

Opdatering: 22. nov. 2021 kl. 20:44

Version 0.3; unapply Harmony patches in the event of failure; increase priority of deserialization patches; add additional logging

Opdatering: 15. nov. 2021 kl. 22:50

0.2; replace LoadingExtension.OnLevelLoaded with Harmony Postfix

Opdatering: 14. nov. 2021 kl. 0:32

Initial release