Garry's Mod

Garry's Mod

[E2] Doragon's AdminCore & other functions
Näytetään 31–40 / 46
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Päivitys: 28.9.2014 klo 9.21

edited entSetInput() for better entity compatibility

Päivitys: 29.8.2014 klo 5.09

added:

E:admSetOwner(entity player)
E:admSetCollisionGroup(number group)
E:admGetCollisionGroup() <- return a number

fixed:

admPropDelete & admPropBreak can no longer remove players

Päivitys: 28.8.2014 klo 12.46

admPropBreak et admPropDelete can no longer delete players

Päivitys: 21.8.2014 klo 10.33

Added:

E:admApplyForce(V)
E:admPropDelete()
E:admPropBreak()
E:admPropFreeze(N)
E:admPropNotSolid(N)
E:admPropGravity(N)
E:admSetAng(A)
E:admCreateWire(E, S, S)
E:admDeleteWire(S)

All of them works like there "non-admin only" équivalent but can be used on every entities

Päivitys: 12.8.2014 klo 9.48

improved security with function: E:setModel(S)

Päivitys: 13.7.2014 klo 14.52

None Provided

Päivitys: 10.7.2014 klo 11.29

added: E:allowWeaponsInVehicle( number )

Päivitys: 17.6.2014 klo 6.41

renamed function unLock() to unlock() and fixed last reasons of E2 crashes

added:

E:plyDoAttack(N)

E:plyDoAttack2(N)

E:plyDucking(N)

E:plyDoUse(N)

E:plyDoJump(N)

Päivitys: 14.6.2014 klo 5.15

fixed some reasons of e2 crashes

Päivitys: 29.5.2014 klo 7.47

added 3 admin only functions:

E:dropWeapon(weapon)
drop the player E's given weapon (string or entity)

E:lock()
make player E unable to do anything

E:unLock()
undo effects of lock() function