Garry's Mod

Garry's Mod

[E2] Doragon's AdminCore & other functions
Zobrazuje se 31–40 z 46 položek
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Aktualizace: 28. zář. 2014 v 9.21

edited entSetInput() for better entity compatibility

Aktualizace: 29. srp. 2014 v 5.09

added:

E:admSetOwner(entity player)
E:admSetCollisionGroup(number group)
E:admGetCollisionGroup() <- return a number

fixed:

admPropDelete & admPropBreak can no longer remove players

Aktualizace: 28. srp. 2014 v 12.46

admPropBreak et admPropDelete can no longer delete players

Aktualizace: 21. srp. 2014 v 10.33

Added:

E:admApplyForce(V)
E:admPropDelete()
E:admPropBreak()
E:admPropFreeze(N)
E:admPropNotSolid(N)
E:admPropGravity(N)
E:admSetAng(A)
E:admCreateWire(E, S, S)
E:admDeleteWire(S)

All of them works like there "non-admin only" équivalent but can be used on every entities

Aktualizace: 12. srp. 2014 v 9.48

improved security with function: E:setModel(S)

Aktualizace: 13. čvc. 2014 v 14.52

None Provided

Aktualizace: 10. čvc. 2014 v 11.29

added: E:allowWeaponsInVehicle( number )

Aktualizace: 17. čvn. 2014 v 6.41

renamed function unLock() to unlock() and fixed last reasons of E2 crashes

added:

E:plyDoAttack(N)

E:plyDoAttack2(N)

E:plyDucking(N)

E:plyDoUse(N)

E:plyDoJump(N)

Aktualizace: 14. čvn. 2014 v 5.15

fixed some reasons of e2 crashes

Aktualizace: 29. kvě. 2014 v 7.47

added 3 admin only functions:

E:dropWeapon(weapon)
drop the player E's given weapon (string or entity)

E:lock()
make player E unable to do anything

E:unLock()
undo effects of lock() function