Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

Bug Correction for Trapped Units
Näytetään 1–10 / 11
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Päivitys: 18.9.2024 klo 13.10

Päivitys: 28.7.2024 klo 12.57

Päivitys: 13.7.2024 klo 10.07

Päivitys: 20.10.2023 klo 13.30

Päivitys: 20.10.2023 klo 12.35

v1.4 uploaded

- fix for the bug that made more than one new scout appear in the home city after the scout was routed

Päivitys: 7.10.2023 klo 13.49

v1.3 uploaded

- newly spawned scouts will now have the same number of recruits the old scout unit had when it routed
- newly spawned scouts will now start "routed"
- newly spawned scouts will now bear a proper name instead of being just called generic "scouts" (i.e. they'll be assingned the city as home city)

Päivitys: 22.4.2023 klo 12.47

v1.2 uploaded

- included a workaround for the case when a routed scout cannot leave his home city anymore but will rout again as soon as he tries to leave
- routed scouts will now be dissolved and a new scout brigade created

Päivitys: 2.12.2021 klo 10.26

v1.1 uploaded - trapped units may now (a) be disbanded (b) rout or (c) change faction. Introduced specific event texts for ships.

Päivitys: 26.9.2021 klo 9.35

v1.0 uploaded

Päivitys: 26.9.2021 klo 9.31