Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

Bug Correction for Trapped Units
Zobrazuje se 1–10 z 11 položek
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Aktualizace: 18. zář. 2024 v 13.10

Aktualizace: 28. čvc. 2024 v 12.57

Aktualizace: 13. čvc. 2024 v 10.07

Aktualizace: 20. říj. 2023 v 13.30

Aktualizace: 20. říj. 2023 v 12.35

v1.4 uploaded

- fix for the bug that made more than one new scout appear in the home city after the scout was routed

Aktualizace: 7. říj. 2023 v 13.49

v1.3 uploaded

- newly spawned scouts will now have the same number of recruits the old scout unit had when it routed
- newly spawned scouts will now start "routed"
- newly spawned scouts will now bear a proper name instead of being just called generic "scouts" (i.e. they'll be assingned the city as home city)

Aktualizace: 22. dub. 2023 v 12.47

v1.2 uploaded

- included a workaround for the case when a routed scout cannot leave his home city anymore but will rout again as soon as he tries to leave
- routed scouts will now be dissolved and a new scout brigade created

Aktualizace: 2. pro. 2021 v 10.26

v1.1 uploaded - trapped units may now (a) be disbanded (b) rout or (c) change faction. Introduced specific event texts for ships.

Aktualizace: 26. zář. 2021 v 9.35

v1.0 uploaded

Aktualizace: 26. zář. 2021 v 9.31