Hegemony III: Clash of the Ancients

Hegemony III: Clash of the Ancients

Bug Correction for Trapped Units
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Update: 18 Sep, 2024 @ 1:10pm

Update: 28 Jul, 2024 @ 12:57pm

Update: 13 Jul, 2024 @ 10:07am

Update: 20 Oct, 2023 @ 1:30pm

Update: 20 Oct, 2023 @ 12:35pm

v1.4 uploaded

- fix for the bug that made more than one new scout appear in the home city after the scout was routed

Update: 7 Oct, 2023 @ 1:49pm

v1.3 uploaded

- newly spawned scouts will now have the same number of recruits the old scout unit had when it routed
- newly spawned scouts will now start "routed"
- newly spawned scouts will now bear a proper name instead of being just called generic "scouts" (i.e. they'll be assingned the city as home city)

Update: 22 Apr, 2023 @ 12:47pm

v1.2 uploaded

- included a workaround for the case when a routed scout cannot leave his home city anymore but will rout again as soon as he tries to leave
- routed scouts will now be dissolved and a new scout brigade created

Update: 2 Dec, 2021 @ 10:26am

v1.1 uploaded - trapped units may now (a) be disbanded (b) rout or (c) change faction. Introduced specific event texts for ships.

Update: 26 Sep, 2021 @ 9:35am

v1.0 uploaded

Update: 26 Sep, 2021 @ 9:31am