Invisible, Inc.

Invisible, Inc.

Marksmanship Skill
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更新: 2023年7月8日 @ 4時31分

更新: 2022年12月17日 @ 22時35分

V.1.13:
- Fixed the range restriction on shots working when the mod is completely disabled

更新: 2022年9月13日 @ 9時44分

V.1.12:
- Added support for agent mods to specify what RANGED skill this mod should give them. Use a `marksmanSkill` trait in values. Value should match desired skill. Reminder that agents need at least RANGED 2 for any 2-handed gun.
- As a side effect of this update, Archimedes and Bethany (ITB) will be able to use their starting guns

更新: 2022年8月17日 @ 10時26分

V.1.11:
- Fixed hacked enemy drones (and other similarly player-controlled enemy units) being affected by RANGED skill restriction for weapon use

更新: 2022年6月19日 @ 21時21分

V.1.10:
- Lone Start mod agent no longer has the Ranged skill on the team select screen (cosmetic effect only)
- Modders can now add noRangedSkill = true in traits of a modded agent if it makes no sense for them to have the Marksmanship skill

更新: 2022年6月18日 @ 15時16分

V.1.9:
- Under the hood cleanup

更新: 2022年6月18日 @ 15時09分

更新: 2022年5月19日 @ 7時24分

更新: 2022年2月19日 @ 2時45分

V.1.7:
- Fixed skill restriction on guns not working all this time because of a commenting out oversight
- Added compatibility with Draco's Neural Mapper
- Added a Ballistics brain chip to the item pool. Can choose between locking the skill at 3 and at 4.

更新: 2021年10月21日 @ 5時35分

V.1.6:
- Fixed two-handed gun skill requirement not working, improved tooltips