Forts
Tons of Upgrades
Näytetään 1–10 / 13
< 1  2 >
Päivitys: 12.8.2024 klo 8.02

fix AP bug

Päivitys: 2.2.2023 klo 23.37

improve deckgod texture. Reduce deviation by 30%

Päivitys: 2.2.2023 klo 20.05

imrprove deckgod texture alignment

Päivitys: 2.2.2023 klo 18.20

added 9 barrel deckgun

Päivitys: 1.11.2022 klo 22.25

Päivitys: 22.2.2022 klo 22.08

Added portal metal store.
Deeper sound for 20mm flak

Balances:
Overcharged battery energy usage: -4 > -3
Armored turbine and mine HP: 2x > 3x
Generator mine energy production: 25 > 32

Päivitys: 5.2.2022 klo 14.01

balance:
ap cannon reduced fire cost. 4000E -> 3500E

fixes:
Mod now works without Tons of Guns.
Mod errors less without moonshot.
Mod will not break if vanilla/TOG/moonshot weapons are removed.
(There are still missing sprite errors if moonshot or tons of guns is turned off. This is not an issue though, and hard to fix)

Päivitys: 4.2.2022 klo 14.36

Added:
battery turbine.
quadrablade turbine.

dart rocket sniper
drill rocket sniper

Improvements / fixes:
Lower firing cost of belt fed fllak. (100M -> 75M)
heavy sniper can now be grouped with eagle eye.
heavy sniper 20% faster reload with eagle eye.
Vanilla upgrades now take priority. (affected mine, turbine, sniper, and mortar)

Päivitys: 25.9.2021 klo 10.32

-added Scrap metal bags
-added 20mm flak
-added shotgun flak
-added overcharged battery

Balanced prices on many weapons

Moved upgrade for flak mortar from heavy mortar to incendiary mortar.

Päivitys: 9.9.2021 klo 10.19

Added belt fed auto flak.
Added chinese translation (thanks to han karry)
Beefier fatboy sniper