XCOM 2
Allies Unknown Redux Species: Vipers
Näytetään 1–10 / 45
< 1  2  3  4  5 >
Päivitys: 7.10.2022 klo 12.56

Hopefully fixed the VK from having broken animations in my new mod

Päivitys: 29.8.2022 klo 23.36

Fixed VK anims due to an oversight while developing another mod... Oops

Päivitys: 25.8.2022 klo 21.01

Added config option to prevent VK from K.Oing with choke.

Hopefully fixed VK from 'Telebinding' with his bind attack (Maybe).

Added misc condidions to animation checks for an upcoming mod.

Päivitys: 27.7.2022 klo 15.11

Fixed MEC troopers being vunrible to bind.

Päivitys: 17.7.2022 klo 2.23

Added incompatibility check with Viper Class Overhaul, hopefully preventing both mods being ran together.

Päivitys: 13.6.2022 klo 7.23

Fixed Config errors hopefully

Päivitys: 4.5.2022 klo 16.46

Added a new ability: Escape Bind. While it's more difficult to escape passivly from a bind due to increased passive strength, this ability can be used to increase one's odds at escaping at the risk of suffering a strength penalty if they fail. fully configurable via ini.

Some minor code adjustments.

Päivitys: 30.3.2022 klo 2.02

Potentially fixed incompatibility with Cannon animation Redux (Hopefully)

Päivitys: 25.2.2022 klo 23.45

Added Compatibility with Iridar's More Pis Abilties and Mitzruti's Perk Pack.

Fixed the Boa and Adders Rush and Bind to not cost AP but still require 1 AP to perform, so they can sucessfully bind on their last action, since the bind itself cost 1 AP to do.

Päivitys: 12.2.2022 klo 1.22

Moved animations to a new mod, allowing others to pull from more easily.