Barotrauma
JobsExtended
Affichage des entrées 11-20 sur 147
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Mis à jour le : 30 nov. 2024 à 0h59

updated annnnnnnd found old fabricate error in blue beanie from over a year ago that was causing problems

Mis à jour le : 30 nov. 2024 à 0h56

error in technician tree fix

Mis à jour le : 29 nov. 2024 à 23h21

Ok so issue was Quarter master needed a huge redo, completely loses Ironman instead of having it twice and causing errors. Now Boatswain and Technician are compltely redone sorry if it borks your character!

Mis à jour le : 18 nov. 2024 à 7h52

added storage clothing tag to sep uniforms

Mis à jour le : 17 nov. 2024 à 9h33

forgot to add sep uniforms to have pockets. Might update again soon and have sep uniform loadouts for the classes, maybe

Mis à jour le : 1 nov. 2024 à 11h46

removed last traces of tactical pocket, added scanner to pda slots that can use sonars

Mis à jour le : 28 oct. 2024 à 9h37

longrunning JE bug fixed due to duplicate outfit tag on clown mask causing an extra loadout for passengers to appear which had null values.

Mis à jour le : 26 oct. 2024 à 8h22

Separatist old uniforms have a new indentifier I was told they had different descriptions but same proper pockets. This was inccorect and I had this mod low priority because of it. Fixed

Mis à jour le : 5 sept. 2024 à 6h29

Tactical slot replace with vanilla ammo pouches.

Mis à jour le : 31 aout 2024 à 0h39

tracked down a bug with the prisoner having the "escape handcuffs" order which causes bots to go hostile once they slip their cuffs. They no longer spawn cuffed as well since while tongue in cheek it is kind of bogus. changed up their spawn inventories a bit.