Oxygen Not Included
HVAC Expansion
Показані результати 1–10 із 10
Оновлено: 25 трав. о 10:01
автор: RedstoneParadox

2.2.1:

Fixed autocondenser/evaporator checking building temperature instead of input temperature.

Оновлено: 17 груд. 2024 о 13:43
автор: RedstoneParadox

2.2.0:

- Fixed crash with Thermo Aquacooler/Conditioner

Оновлено: 17 серп. 2023 о 15:18

2.1.0:

  • Auto Evaporator and Auto Condenser changes:
    • Now heat/cool liquids and gases 14 degrees (celcius); previously only 3.5 degrees
    • Power consumption raised to 960w
    • Now dump liquids/gas inputs if they're too cold/hot, respectively.
    • Moved to the new "Refrigeration Cycle" technology, which requires researching HVAC and Liquid Tuning.
  • Updated building descriptions.

Оновлено: 18 верес. 2022 о 12:37

2.0.1:
- The Thermo Conditioner and Thermo Aquacooler now loose efficiency when very close to their minimum operating temperature; this should prevent a crash caused by cooling themselves below absolute zero.

Оновлено: 11 трав. 2022 о 10:44

2.0.0:
- Renamed Liquid and Gas Refrigeration Units to Thermo Aquacooler and Thermo Conditioner, respectively.
- Also added proper graphics.
- Added Auto Evaporator and Auto Condenser.

Оновлено: 21 жовт. 2021 о 16:50

1.0.4:
- When using the Customize Buildings mod, Refrigeration Units will now respect the max liquid pressure, max gas pressure, and Pipe Throughput Percent settings.

Оновлено: 26 серп. 2021 о 15:00

1.0.3:

- Marked as compatible with base game.
- Refrigeration Units now use the max liquid and gas pipe capacities as their input.
- Reduced the minimum operating temperature to -257.15 to make it easier to use in liquid hydrogen setups.
- Fixed typos in building names.
- Database information is now accurate to how Refrigeration Units function.

Оновлено: 6 лип. 2021 о 20:21

1.0.2:
- Update to Mergedown

Оновлено: 27 трав. 2021 о 17:17

Оновлено: 27 трав. 2021 о 17:04