Oxygen Not Included

Oxygen Not Included

HVAC Expansion
Wyświetlanie 1-10 z 10 pozycji
Aktualizacja: 25 maja o godz. 10:01

2.2.1:

Fixed autocondenser/evaporator checking building temperature instead of input temperature.

Aktualizacja: 17 grudnia 2024 o godz. 13:43

2.2.0:

- Fixed crash with Thermo Aquacooler/Conditioner

Aktualizacja: 17 sierpnia 2023 o godz. 15:18

2.1.0:

  • Auto Evaporator and Auto Condenser changes:
    • Now heat/cool liquids and gases 14 degrees (celcius); previously only 3.5 degrees
    • Power consumption raised to 960w
    • Now dump liquids/gas inputs if they're too cold/hot, respectively.
    • Moved to the new "Refrigeration Cycle" technology, which requires researching HVAC and Liquid Tuning.
  • Updated building descriptions.

Aktualizacja: 18 września 2022 o godz. 12:37

2.0.1:
- The Thermo Conditioner and Thermo Aquacooler now loose efficiency when very close to their minimum operating temperature; this should prevent a crash caused by cooling themselves below absolute zero.

Aktualizacja: 11 maja 2022 o godz. 10:44

2.0.0:
- Renamed Liquid and Gas Refrigeration Units to Thermo Aquacooler and Thermo Conditioner, respectively.
- Also added proper graphics.
- Added Auto Evaporator and Auto Condenser.

Aktualizacja: 21 października 2021 o godz. 16:50

1.0.4:
- When using the Customize Buildings mod, Refrigeration Units will now respect the max liquid pressure, max gas pressure, and Pipe Throughput Percent settings.

Aktualizacja: 26 sierpnia 2021 o godz. 15:00

1.0.3:

- Marked as compatible with base game.
- Refrigeration Units now use the max liquid and gas pipe capacities as their input.
- Reduced the minimum operating temperature to -257.15 to make it easier to use in liquid hydrogen setups.
- Fixed typos in building names.
- Database information is now accurate to how Refrigeration Units function.

Aktualizacja: 6 lipca 2021 o godz. 20:21

1.0.2:
- Update to Mergedown

Aktualizacja: 27 maja 2021 o godz. 17:17

Aktualizacja: 27 maja 2021 o godz. 17:04