缺氧
HVAC Expansion
目前顯示第 1-10 項,共 10 項
更新:5 月 25 日 @ 上午 10:01
RedstoneParadox 發表

2.2.1:

Fixed autocondenser/evaporator checking building temperature instead of input temperature.

更新:2024 年 12 月 17 日 @ 下午 1:43
RedstoneParadox 發表

2.2.0:

- Fixed crash with Thermo Aquacooler/Conditioner

更新:2023 年 8 月 17 日 @ 下午 3:18

2.1.0:

  • Auto Evaporator and Auto Condenser changes:
    • Now heat/cool liquids and gases 14 degrees (celcius); previously only 3.5 degrees
    • Power consumption raised to 960w
    • Now dump liquids/gas inputs if they're too cold/hot, respectively.
    • Moved to the new "Refrigeration Cycle" technology, which requires researching HVAC and Liquid Tuning.
  • Updated building descriptions.

更新:2022 年 9 月 18 日 @ 下午 12:37

2.0.1:
- The Thermo Conditioner and Thermo Aquacooler now loose efficiency when very close to their minimum operating temperature; this should prevent a crash caused by cooling themselves below absolute zero.

更新:2022 年 5 月 11 日 @ 上午 10:44

2.0.0:
- Renamed Liquid and Gas Refrigeration Units to Thermo Aquacooler and Thermo Conditioner, respectively.
- Also added proper graphics.
- Added Auto Evaporator and Auto Condenser.

更新:2021 年 10 月 21 日 @ 下午 4:50

1.0.4:
- When using the Customize Buildings mod, Refrigeration Units will now respect the max liquid pressure, max gas pressure, and Pipe Throughput Percent settings.

更新:2021 年 8 月 26 日 @ 下午 3:00

1.0.3:

- Marked as compatible with base game.
- Refrigeration Units now use the max liquid and gas pipe capacities as their input.
- Reduced the minimum operating temperature to -257.15 to make it easier to use in liquid hydrogen setups.
- Fixed typos in building names.
- Database information is now accurate to how Refrigeration Units function.

更新:2021 年 7 月 6 日 @ 下午 8:21

1.0.2:
- Update to Mergedown

更新:2021 年 5 月 27 日 @ 下午 5:17

更新:2021 年 5 月 27 日 @ 下午 5:04