Stellaris
Machine & Robot Expansion
Показване на 21 — 30 от 98 постъпления
< 1  2  3  4  5 ... 10 >
Обновление: 13 апр. 2023 в 4:55

Minor Code Change

Обновление: 8 апр. 2023 в 9:57

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Civic
- 'Corpse Processor' civic's 'Half Assimilation' policy will remove vanilla Aquatic trait now.

Обновление: 21 март 2023 в 18:07

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Leader Drone Assembly Customgui
- Selecting 'trickster' admiral trait in the UI will make the manually assembled leader to have the First Contact version of the trait when First Contact DLC is enabled.

Обновление: 15 март 2023 в 23:53

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Abyss
- New events, ship components, buildings, traits can be found from the Abyss.

Обновление: 15 март 2023 в 2:33

Minor Code Change (for future updates)

Обновление: 14 март 2023 в 22:47

Minor Code Change

Обновление: 14 март 2023 в 10:24

#### 'Machine & Robot Expansion' Mod Patch Note ####
Stellaris v3.7.2 Initial Update

#Bug Fixes
- Fixed a bug that the trade still continues when the Merchant Machine civic empire enters a war against the trade opponent.

#Custom GUI: Core Intelligence Modification
- Spymaster, Quantum Codebreaking, Q-Bit Encryption Ruler Traits: Now available for Determined Exterminators.

Обновление: 4 ян. 2023 в 20:42

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Species / Leader Traits
- Bio-Mechnical Hybrids can now have Psionic Emulator trait via species modification when the required special project is finished.
- Leader Drone Assembly feature now supports Psionic Emulator trait when the required special project is finished.

Обновление: 6 дек. 2022 в 23:06

Minor Code Change

Обновление: 5 дек. 2022 в 6:33

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Bug Fix
- Fixed a graphical bug of 'Mysterious Core' relic's background.