People Playground

People Playground

Powerful Personnel Mod
Se afișează 1-10 din 48 intrări
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Actualizare: 28 aug. 2022 @ 13:36

Made coroutines unable to be permanently terminated.

Actualizare: 14 iul. 2022 @ 1:02

very minor change to vehemens

Actualizare: 14 iul. 2022 @ 0:46

Minor change to Velox.

Actualizare: 14 iul. 2022 @ 0:36

Removed excess files, made entities less laggier alongside adding a delete button, tuned vehemens animations.

Actualizare: 28 iun. 2022 @ 2:33

Less lag from previous update.

Actualizare: 27 iun. 2022 @ 1:05

Made loops slower.

Actualizare: 22 iun. 2022 @ 0:50

Patched Coroutines.

Actualizare: 11 iun. 2022 @ 0:44

Partially fixed vehemens and returned a portion of his former range of motion as I am not entirely sure how to return him fully back to normal.

Actualizare: 9 iun. 2022 @ 17:45

Fixed Calcitro and Velox after strength to mass ratio was implemented (which interfered with the entities already existing strength to mass variable) but yet to fix Vehemens

Actualizare: 13 dec. 2021 @ 21:14

Patched update loops (not thread loops as adding one would create immense lag to the point of crashing the game in seconds despite it being thousands of times faster than an update or fixedupdate loop and to patch one a thread loop would most likely need to be used) and improved upon exsculpo and redshifting.