People Playground

People Playground

Powerful Personnel Mod
A apresentar 1-10 de 48 entradas
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Atualização: 28 ago. 2022 às 13:36

Made coroutines unable to be permanently terminated.

Atualização: 14 jul. 2022 às 1:02

very minor change to vehemens

Atualização: 14 jul. 2022 às 0:46

Minor change to Velox.

Atualização: 14 jul. 2022 às 0:36

Removed excess files, made entities less laggier alongside adding a delete button, tuned vehemens animations.

Atualização: 28 jun. 2022 às 2:33

Less lag from previous update.

Atualização: 27 jun. 2022 às 1:05

Made loops slower.

Atualização: 22 jun. 2022 às 0:50

Patched Coroutines.

Atualização: 11 jun. 2022 às 0:44

Partially fixed vehemens and returned a portion of his former range of motion as I am not entirely sure how to return him fully back to normal.

Atualização: 9 jun. 2022 às 17:45

Fixed Calcitro and Velox after strength to mass ratio was implemented (which interfered with the entities already existing strength to mass variable) but yet to fix Vehemens

Atualização: 13 dez. 2021 às 21:14

Patched update loops (not thread loops as adding one would create immense lag to the point of crashing the game in seconds despite it being thousands of times faster than an update or fixedupdate loop and to patch one a thread loop would most likely need to be used) and improved upon exsculpo and redshifting.