People Playground

People Playground

Powerful Personnel Mod
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更新: 2022年8月28日 @ 13時36分

Made coroutines unable to be permanently terminated.

更新: 2022年7月14日 @ 1時02分

very minor change to vehemens

更新: 2022年7月14日 @ 0時46分

Minor change to Velox.

更新: 2022年7月14日 @ 0時36分

Removed excess files, made entities less laggier alongside adding a delete button, tuned vehemens animations.

更新: 2022年6月28日 @ 2時33分

Less lag from previous update.

更新: 2022年6月27日 @ 1時05分

Made loops slower.

更新: 2022年6月22日 @ 0時50分

Patched Coroutines.

更新: 2022年6月11日 @ 0時44分

Partially fixed vehemens and returned a portion of his former range of motion as I am not entirely sure how to return him fully back to normal.

更新: 2022年6月9日 @ 17時45分

Fixed Calcitro and Velox after strength to mass ratio was implemented (which interfered with the entities already existing strength to mass variable) but yet to fix Vehemens

更新: 2021年12月13日 @ 21時14分

Patched update loops (not thread loops as adding one would create immense lag to the point of crashing the game in seconds despite it being thousands of times faster than an update or fixedupdate loop and to patch one a thread loop would most likely need to be used) and improved upon exsculpo and redshifting.