Battlezone: Combat Commander

Battlezone: Combat Commander

TOTAL COMMAND - Battlezone 1998, The Red Odyssey, Rise of the Black Dogs
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Update: 2 Jan, 2022 @ 6:16pm

--SS07-Nasty Surprise - raised unit counts for attack waves

Update: 26 Dec, 2021 @ 9:24pm

minor aesthetic updates to high heat

Update: 24 Dec, 2021 @ 10:41pm

High Heat - fixed missing water tile

Update: 24 Dec, 2021 @ 4:14pm

Fixed 4 inf files for strategy maps. Setup now contains proper team choice.
High Heat - IA, MPI, ST added, and moved to IO

Update: 22 Dec, 2021 @ 4:16pm

Minor updates to maps: bridges, burnzone, canyons, greatdivide, titanfall

Update: 16 Dec, 2021 @ 2:42pm

Made the updated luamission file by GBD a dependency.
And added in _requiredfix.lua (was already in) and _startingvehicles.lua

Update: 16 Dec, 2021 @ 2:06pm

Update: 2 Dec, 2021 @ 9:41pm

Cold Glass and Mars maps - enlarged building space on all map versions

Update: 23 Nov, 2021 @ 8:22pm

Update: 13 Nov, 2021 @ 12:03am

SS17 - added modified build position near even though spawn are inside edge_path