Battlezone: Combat Commander

Battlezone: Combat Commander

TOTAL COMMAND Race assets
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Update: 17 Mar, 2022 @ 1:21pm

removed bldedge = wwww for all but recy and fact class

Update: 15 Feb, 2022 @ 10:13pm

constructors - set collisionRadius = 5.0 like BZCC versions

Update: 1 Feb, 2022 @ 12:30pm

yvwalk - Fury walker weapon changed to bolt (like SAV). Plasma sphere too powerful with AOE damage.

Update: 29 Jan, 2022 @ 8:23pm

minelayers - fixed no ammo. maxAmmo had accidentally been commented out.

Update: 25 Jan, 2022 @ 7:06pm

- gnyfortramp - used in dw14 Lifeline - redid as a permanent model rather than just a terrain stamp
-minelayers - all, removed addAmmo

Update: 20 Jan, 2022 @ 11:38am

changed all sbays to require the "x" prefix version of buildings. Having race version wasn't allowing build. Probably from change limitation of redeployable facts and armos.

Update: 16 Jan, 2022 @ 10:26pm

removed RetargetonStrafe - was causing units to lose primary target

Update: 15 Jan, 2022 @ 7:57pm

minelayers - tightened drop radius to 8.0m (from 10.0m)

Update: 14 Jan, 2022 @ 9:16pm

-rckt tank added assaulttankattack process
-readded retargetonstrafe to combat vehicles

Update: 12 Jan, 2022 @ 1:03pm

_vrckt tanks ALL
- made 2 performace adjustments based on user feedback
- increased strafe speed to BZ1 default of 20.0 (from 14)
- CCA, CBB - eyepoint was always over wing, but have moved to the length and width center. Now closer to rocket firing points.