Stellaris

Stellaris

Transformers: War for Cybertron Ships & Portraits
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Update: 11 Sep, 2022 @ 5:24pm

- Fixing localisation issues and error log cleanup.

Update: 9 Aug, 2022 @ 8:33am

- Replaced the Autobot destroyer model with a new one.
- Added a new predacon army type: Predacon Secret Police
- Fixed Maximal and Predacon namelists and updated them with their respective army types.
- Added localisation files for additional languages.
- Fixed several bugs from the error log.

Update: 30 Jun, 2022 @ 7:23pm

Update: 22 Jun, 2022 @ 6:52pm

Updated to 3.4.4

Update: 5 Jun, 2022 @ 7:00pm

Update:

- Updated pop category files to match the changes made in the stellaris expansion.

Update: 21 May, 2022 @ 10:36am

Update:

-Updated army namelists to localisation files.

Update: 19 May, 2022 @ 9:49pm

Updated to 3.4.3

- Added the cybertronian technology research to the Deception separatist faction from the War for Cybertron Origin. So they (or the player) can have access to cybertronian utility tech later in the game.

- In the War for Cybertron origin, if the Decepticons win the land battle for Cybertron, the planet will be corrupted with dark energon.

- Due to the changes from the expansion, I reduced the stability malus from the Kaon movement modifiers to make it more manageable until the war for cybertron event begins.

Update: 18 May, 2022 @ 9:46am

Update:

- Fixed an issue with energon refineries not appearing for machine empires that use the cybertronian or energon dependence trait.

- Added one energon crystal deposit to all cybertronian planet classes.

- Added the robots in disguise empire modifier for machine empires that use the cybertronian trait instead of using the cybertronian synth option.

- Condensed the cybertronian portraits into one category: "Cybertronian (Machine)" to help distinguish them from the cybertronian species sets that use the mechanical trait.

Note: If you want to play as a cybertronian empire, use the "Cybertronian" species set that gives the mechanical trait which allows for a synth empire start and the choice of picking ethics. Use the "Cybertronian (Machine)" sets for the typical gestalt machine empires.

Update: 13 May, 2022 @ 10:19am

Updated to 3.4.2

Update: 7 May, 2022 @ 6:21pm

Update:

- Added Cybertronian ship utility components:
1. Energon Shields
2. Cybertronian Armor
3. Energon Thrusters
4. Energon Reactor
5. Cybertronian Sensors


- Added Unicron ship utility components:
1. Dark Energon Shields
2. Unicronian Armor
3. Dark Energon Thrusters
4. Dark Energon Reactor
5. Eye of Unicron Sensors

- Added several technology research to unlock each of these components. Tech is tier 5.
- Components are also compatible with NSC ships. Requires NSC tech to unlock in addition to the component research.
- Adjusted the Energon/Dark Energon districts to now have two refiners instead of one. The cost and buildtime have been adjusted to match industrial districts.