Stellaris

Stellaris

Transformers: War for Cybertron Ships & Portraits
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Update: 4 Dec, 2022 @ 9:56am

Update: 30 Nov, 2022 @ 9:54pm

-Updated to 3.6.0
- Updated pop categories for energon/dark energon pops.
- Increased energon upkeep for cybertronian pops that use the energon dependence trait to balance out the lowered energy upkeep.
- Increased the energon crystals upkeep for cybertronian energon refiners. Dark energon upkeep remains unchanged.
- Replaced alloy cost and upkeep with living metal and energon for cybertronian armor. Also added armor hardening to the aux component.

- Replaced alloy and energy cost with energon for cybertronian shields.

- Added dark matter cost and upkeep for Dark Energon utilities (Uses dark matter instead of Dark Energon for compatibility with the Unicron mod).

- Cybertronian Thrusters and Reactors will now appear on the new frigate class.

Update: 19 Nov, 2022 @ 11:43pm

- Added a new negative trait: Dark Energon Dependency that can only be used from the Corrupted Cybertronian Colony origin.

- This new trait will act similar to the energon dependency trait but with different modifiers and a requirement for pops to use dark energon as upkeep. However, dark energon users will need additional upkeep than regular energon due to its narcotic nature.

- Added a 50% reduction in energy upkeep for energon/dark energon dependent pops.

- Reduced the number of cybertronian energon/dark energon refiner jobs from 2 to 1 on cybertronian refinery districts. Increased housing to 3.

- Increased the number of cybertronian dark energon refiner jobs from 1 to 2 on Dark Energon refinery buildings.

- Added small bonus modifiers for cybertronians on cybertronian worlds.

- Added small bonus modifiers for dark energon users on Corrupted Cybertronian worlds.

- Fixed all errors regarding cybertronian planetary entities in the error log.

- Misc. error log fixes.

Let me know what you think about the changes.

Update: 18 Oct, 2022 @ 6:02pm

Update: 15 Oct, 2022 @ 3:19pm

Update: 1 Oct, 2022 @ 9:33am

Update: 26 Sep, 2022 @ 4:43pm

1. Updated and adjusted the Fall of Cybertron origin's modifiers and added an edict to help with your first colony.
- Added a special cybertronian deposit for the first colonized colony for this origin.

2. Updated the War for Cybertron origin's modifiers.

3. Added 3 new buildings for cybertronian empires: Energon Harvester, Dark Energon Harvester, and Cyber-Matter Harvester. Each building is an automated structure that produces energon, dark energon, and living metal for a large amount of energon crystals, dark energon crystals, and alloys respectively.
- The Energon Harvester will require the energon mining 3 research while its dark energon counterpart will need dark energon mining research. The Cybermatter Harvester will need living metal research.
- Each building is limited to 1 per planet.

4. Added three new edicts for using living metal as a cybertronian empire.
- Cybermatter construction - increases the pop assembly speed, reduces upkeep, and increases army health.
- Cybermatter building construction - reduces structure costs and increases build speed.
- Cybermatter ship armor - increases ship hull/armor and adds a small hull/armor regeneration modifier.

Update: 26 Sep, 2022 @ 4:04pm

Update: 20 Sep, 2022 @ 8:51pm

Update: 20 Sep, 2022 @ 6:32pm

- Updated to 3.5.1
- Updated Autobot and Decepticon NSC compatibility for the new NSC update.
- Added the Builders of Cybertron and Ascenticon Flags to the cybertronian flag category.