Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Hiển thị 11-20 trong 240 mục
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Cập nhật: 30 Thg04 @ 12:08pm
bởi Starsmil

- Added 4 new Byzantine units: Toxotai, Toxotai (Late), Hetaireia Guard, Hetaireia Guard (dismounted).
- Previous Toxotai unit renamed to Eklektoi Toxotai and balanced.
- Some other minor changes.

Cập nhật: 29 Thg03 @ 4:20pm
bởi Starsmil

- New Byz units adapted for 1207 AD campaign.
- Some other minor changes.

Cập nhật: 24 Thg03 @ 10:04am
bởi Starsmil

- Now all javelinmen have 140 men in unit max.
- Some minor improvements to Byzantine units.

Cập nhật: 17 Thg03 @ 2:20pm
bởi Starsmil

- Added 7 new Byzantine units: Prokoursatores (early/late) - medium spear cav, Peltastes - medium javelinmen, Tzakones (early/late) - medium swordsmen, Basilika Allagia (early/late) - elite spear cav.
- Most of other Byzantine units stats balanced.
- Reduced Orthodox religion influence in some European regions.
- Decreased diplomatic realtions penalty of Catholic factions for most events.

Cập nhật: 6 Thg03 @ 5:10am
bởi Starsmil

- Fixed Crusader knights units recruitment after needed tech unlock.
- Fixed crash with Velsen city when play for England.

Cập nhật: 28 Thg02 @ 2:47pm
bởi Starsmil

- Made reskin of 12 late Byzantine units with adding new assets.

Cập nhật: 23 Thg02 @ 1:59pm
bởi Starsmil

- Fixed crash when some Secessionists get destroyed.

Cập nhật: 4 Thg02 @ 12:55pm
bởi Starsmil

- Removed mines buildings as illogical.
- Fixed Hadrianople region bonus.
- Some other small fixes.

Cập nhật: 9 Thg01 @ 2:07pm
bởi Starsmil

- Fixed end turn crash when appeared secessionists were regionless.

Cập nhật: 3 Thg01 @ 12:38pm
bởi Starsmil

- Some rebel rosters improved.