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The units look fantastic — no doubt about that. It’s a shame there isn’t a version of the mod that only includes the unit retextures.
After a few attempts to start a campaign, I honestly started to wonder: has the developer ever played a full campaign himself? How long is a typical campaign supposed to last — hundreds of turns? The difficulty doesn’t come from making smart strategic choices; it comes from being artificially restricted while the AI plays by different rules.
Ultimately, it just gets boring very quickly.
Sure, you can construct a building to help... but it takes a dozen turns, and upgrading it takes even longer, since you first have to research the tech — which also takes ages. And as usual, all these negative mechanics only affect the player, not the AI.
I honestly don’t see the point when you can barely afford one full army while the AI endlessly spams stacks. You can’t even transfer equipment or resources between settlements like a caravan — everything requires a general. The army movement range is extremely limited as well.
https://gtm.steamproxy.vip/workshop/filedetails/discussion/2280460874/2997669714002809993/
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2332852664
5) Multiplayer campaigns fix (essential for playing multiplayer campaign!)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2957529316
6) Medieval 2 diplomacy and Equipment removed
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2986071927
Also u can join our discord!
6) Medieval 2 diplomacy and Equipment removed
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2986071927