Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
240 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 30 Nis @ 12:08
Güncelleyen: Starsmil

- Added 4 new Byzantine units: Toxotai, Toxotai (Late), Hetaireia Guard, Hetaireia Guard (dismounted).
- Previous Toxotai unit renamed to Eklektoi Toxotai and balanced.
- Some other minor changes.

Güncelleme: 29 Mar @ 16:20
Güncelleyen: Starsmil

- New Byz units adapted for 1207 AD campaign.
- Some other minor changes.

Güncelleme: 24 Mar @ 10:04
Güncelleyen: Starsmil

- Now all javelinmen have 140 men in unit max.
- Some minor improvements to Byzantine units.

Güncelleme: 17 Mar @ 14:20
Güncelleyen: Starsmil

- Added 7 new Byzantine units: Prokoursatores (early/late) - medium spear cav, Peltastes - medium javelinmen, Tzakones (early/late) - medium swordsmen, Basilika Allagia (early/late) - elite spear cav.
- Most of other Byzantine units stats balanced.
- Reduced Orthodox religion influence in some European regions.
- Decreased diplomatic realtions penalty of Catholic factions for most events.

Güncelleme: 6 Mar @ 5:10
Güncelleyen: Starsmil

- Fixed Crusader knights units recruitment after needed tech unlock.
- Fixed crash with Velsen city when play for England.

Güncelleme: 28 Şub @ 14:47
Güncelleyen: Starsmil

- Made reskin of 12 late Byzantine units with adding new assets.

Güncelleme: 23 Şub @ 13:59
Güncelleyen: Starsmil

- Fixed crash when some Secessionists get destroyed.

Güncelleme: 4 Şub @ 12:55
Güncelleyen: Starsmil

- Removed mines buildings as illogical.
- Fixed Hadrianople region bonus.
- Some other small fixes.

Güncelleme: 9 Oca @ 14:07
Güncelleyen: Starsmil

- Fixed end turn crash when appeared secessionists were regionless.

Güncelleme: 3 Oca @ 12:38
Güncelleyen: Starsmil

- Some rebel rosters improved.