Garry's Mod

Garry's Mod

Titanfall 2 Assault Rifle Props
8 sonuçtan 1 ile 8 arası gösteriliyor
Güncelleme: 29 Oca 2024 @ 14:36
Güncelleyen: CSLeader

- Revamped all textures: file size should be reduced after converting most DXT5 textures to DXT1.
- skin31 skins now support color mapping. Use the 64-bit branch to avoid attachments on the model being colored.
- Exponent maps have been reworked, in conjunction with the Shared Assets pack's changes.
- Removed the redundant "potpv_weaponname_" prefixes on main & bodygroup smds.

Güncelleme: 2 Oca 2022 @ 10:10

- Added skin to Flatline
- Tweaked Masterwork and Blue Fade skins
- Added Halloween skin to R-201

Güncelleme: 8 Kas 2021 @ 0:24

- Tweaked envmap values on Crimson Fury skin for R201.

Güncelleme: 29 Ağu 2021 @ 15:05

- Fixed G2A5 skin 2 using albedo and specular maps being switched
- Fixed G2A5's skin 2 not having the correct phong map; it should have phong highlights now
- Tweaked all Purple/Blue Fade skins to be more reflective
- Tweaked all golden Mastework skins to have golden color more brightened

Güncelleme: 1 Tem 2021 @ 21:13

removed "ar_" prefix on models

Güncelleme: 25 Şub 2021 @ 23:51

- Fixed the G2A5 using the wrong exponent map.

Güncelleme: 20 Şub 2021 @ 13:49

- Darkened the phongexponent textures' red channel; weapons should no long have overtly tight phong highlights
- Bump maps now hold a gloss map texture in their alpha.
- Diffuse maps now hold a specular map texture in their alpha.
- Switched the R-101C's "blank" bodygroup for optics down the list; AOG sight is now visible by default.
- fixed the phy models for R-201 and R-101C not being concave.

Güncelleme: 28 Eki 2020 @ 18:33