Garry's Mod

Garry's Mod

Titanfall 2 Assault Rifle Props
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更新于:2024 年 1 月 29 日 下午 2:36
作者:CSLeader

- Revamped all textures: file size should be reduced after converting most DXT5 textures to DXT1.
- skin31 skins now support color mapping. Use the 64-bit branch to avoid attachments on the model being colored.
- Exponent maps have been reworked, in conjunction with the Shared Assets pack's changes.
- Removed the redundant "potpv_weaponname_" prefixes on main & bodygroup smds.

更新于:2022 年 1 月 2 日 上午 10:10

- Added skin to Flatline
- Tweaked Masterwork and Blue Fade skins
- Added Halloween skin to R-201

更新于:2021 年 11 月 8 日 上午 12:24

- Tweaked envmap values on Crimson Fury skin for R201.

更新于:2021 年 8 月 29 日 下午 3:05

- Fixed G2A5 skin 2 using albedo and specular maps being switched
- Fixed G2A5's skin 2 not having the correct phong map; it should have phong highlights now
- Tweaked all Purple/Blue Fade skins to be more reflective
- Tweaked all golden Mastework skins to have golden color more brightened

更新于:2021 年 7 月 1 日 下午 9:13

removed "ar_" prefix on models

更新于:2021 年 2 月 25 日 下午 11:51

- Fixed the G2A5 using the wrong exponent map.

更新于:2021 年 2 月 20 日 下午 1:49

- Darkened the phongexponent textures' red channel; weapons should no long have overtly tight phong highlights
- Bump maps now hold a gloss map texture in their alpha.
- Diffuse maps now hold a specular map texture in their alpha.
- Switched the R-101C's "blank" bodygroup for optics down the list; AOG sight is now visible by default.
- fixed the phy models for R-201 and R-101C not being concave.

更新于:2020 年 10 月 28 日 下午 6:33