Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of the Moderns (cap 2) Forge of Storms
Showing 191-200 of 687 entries
< 1 ... 18  19  20  21  22 ... 69 >
Update: 3 Jun, 2024 @ 8:53am

Barracks bug hunt, continued:
- Switched over Anglo-Saxon line to become main line, no problems.
- Russian and French units transitioned perfectly.

The problem thus lies with the Germans but I don't know why If the Russians can recruit Jagers, it's not a problem with the Jager line. I may try restoring the Germans so that they can get Uhlans to replace Hussars. I don't know.

Update: 3 Jun, 2024 @ 8:00am

Light cavalry and elephants:

- Gajnal Mahout, Gun Mahout positions have been rejigged - for now. they replace carbine cav for India, Vietnam and Thailand.
- Totenkopf hussars finally made it to the mod.
- Mercenary Sowars are now trainable at Forts, and consume Afghan horsemen for India. The position of Highlanders got pushed around, again, because of these requirements.

Update: 3 Jun, 2024 @ 7:15am

Building LOS curtailed. Make sure you buiild as many Observation Posts as possible!

Update: 2 Jun, 2024 @ 2:57pm

Maison de Porte-doree added (but not for this mod).
New sound for SLDC added (along with other sfx for Warbirth, Shattered Union).

Update: 2 Jun, 2024 @ 3:25am

Assets for Rifle Jagers and the Mech. Age version of regimental rifles added but can't find a slot for the Reg Rifle. And we are fast running out of unit slots......

Update: 1 Jun, 2024 @ 7:57pm

Attempting to reconcile 19th century unfirms and a shared unit: Jagdbatallion - between Sweden, Austria and Germany but without any success.

Update: 1 Jun, 2024 @ 7:21am

- Working to produce sounds for Indian units - merc sepoys, merc sowars and Gurkhas.
- Turcos stats finalised (sorta) - they are more light raiding cavalry than Repeating Rifles which function somewhat like medium cav.

Has Light cavalry, gun status, so.....

- Not very effective against heavy or assault infantry.

They are best used as skirmish and raiding units, preferably for riding into settlements and raiding.

What about Gebirgsjager?

Should take less dam from grenadier, marine, assault units. Take more damage from ranged cav.

Update: 1 Jun, 2024 @ 2:38am

Update: 31 May, 2024 @ 10:30pm

Update: 31 May, 2024 @ 9:45pm

Desert Raiders now have a defensive bonus against any and ALL archaic pre-Imperial units but a defence debuff versus point defences.