Total War: WARHAMMER II

Total War: WARHAMMER II

AI Declares War on Each Other More Updated
Mostrando 1-6 de 6 aportaciones
Actualización: 6 ENE 2021 a las 10:04 a. m.

+Added MCT compatibility.
+Refactored some code that had dumb names.
+Added a more robust logging system for me to test stuff in.

Actualización: 4 DIC 2020 a las 10:15 a. m.

Actualización: 13 OCT 2020 a las 1:50 a. m.

Actualización: 13 OCT 2020 a las 1:17 a. m.

+Crash fix.

Actualización: 12 OCT 2020 a las 11:25 p. m.

Cleaned up the code in general.
+AI will stop declaring wars if they are already at war with more than 3 factions. This will require a lot of playtesting so let me know if this is too much/little.
+Fixed a bug where AI was still declaring wars multiple times in the same turn.
+No longer allow AI to declare wars on their ally/subject/overlord in the rare case that they are allied/subject/overlord to someone they hate.
+Removed a check that wasn't working due to force_dip not updating states, replaced it with a workaround.
+Added some console logging in case something doesn't work.

Actualización: 21 SEP 2020 a las 8:05 p. m.