Total War: WARHAMMER II
AI Declares War on Each Other More Updated
Показване на 1 — 6 от 6 постъпления
Обновление: 6 ян. 2021 в 10:04

+Added MCT compatibility.
+Refactored some code that had dumb names.
+Added a more robust logging system for me to test stuff in.

Обновление: 4 дек. 2020 в 10:15

Обновление: 13 окт. 2020 в 1:50

Обновление: 13 окт. 2020 в 1:17

+Crash fix.

Обновление: 12 окт. 2020 в 23:25

Cleaned up the code in general.
+AI will stop declaring wars if they are already at war with more than 3 factions. This will require a lot of playtesting so let me know if this is too much/little.
+Fixed a bug where AI was still declaring wars multiple times in the same turn.
+No longer allow AI to declare wars on their ally/subject/overlord in the rare case that they are allied/subject/overlord to someone they hate.
+Removed a check that wasn't working due to force_dip not updating states, replaced it with a workaround.
+Added some console logging in case something doesn't work.

Обновление: 21 септ. 2020 в 20:05