Total War: WARHAMMER II

Total War: WARHAMMER II

AI Declares War on Each Other More Updated
Ergebnisse 1–6 von 6
Update: 6. Jan. 2021 um 10:04

+Added MCT compatibility.
+Refactored some code that had dumb names.
+Added a more robust logging system for me to test stuff in.

Update: 4. Dez. 2020 um 10:15

Update: 13. Okt. 2020 um 1:50

Update: 13. Okt. 2020 um 1:17

+Crash fix.

Update: 12. Okt. 2020 um 23:25

Cleaned up the code in general.
+AI will stop declaring wars if they are already at war with more than 3 factions. This will require a lot of playtesting so let me know if this is too much/little.
+Fixed a bug where AI was still declaring wars multiple times in the same turn.
+No longer allow AI to declare wars on their ally/subject/overlord in the rare case that they are allied/subject/overlord to someone they hate.
+Removed a check that wasn't working due to force_dip not updating states, replaced it with a workaround.
+Added some console logging in case something doesn't work.

Update: 21. Sep. 2020 um 20:05