Total War: WARHAMMER II

Total War: WARHAMMER II

AI Declares War on Each Other More Updated
Viser 1-6 af 6 forekomster
Opdatering: 6. jan. 2021 kl. 10:04

+Added MCT compatibility.
+Refactored some code that had dumb names.
+Added a more robust logging system for me to test stuff in.

Opdatering: 4. dec. 2020 kl. 10:15

Opdatering: 13. okt. 2020 kl. 1:50

Opdatering: 13. okt. 2020 kl. 1:17

+Crash fix.

Opdatering: 12. okt. 2020 kl. 23:25

Cleaned up the code in general.
+AI will stop declaring wars if they are already at war with more than 3 factions. This will require a lot of playtesting so let me know if this is too much/little.
+Fixed a bug where AI was still declaring wars multiple times in the same turn.
+No longer allow AI to declare wars on their ally/subject/overlord in the rare case that they are allied/subject/overlord to someone they hate.
+Removed a check that wasn't working due to force_dip not updating states, replaced it with a workaround.
+Added some console logging in case something doesn't work.

Opdatering: 21. sep. 2020 kl. 20:05