Total War: WARHAMMER II

Total War: WARHAMMER II

AI Declares War on Each Other More Updated
1-6 van 6 items weergegeven
Update: 6 jan 2021 om 10:04

+Added MCT compatibility.
+Refactored some code that had dumb names.
+Added a more robust logging system for me to test stuff in.

Update: 4 dec 2020 om 10:15

Update: 13 okt 2020 om 1:50

Update: 13 okt 2020 om 1:17

+Crash fix.

Update: 12 okt 2020 om 23:25

Cleaned up the code in general.
+AI will stop declaring wars if they are already at war with more than 3 factions. This will require a lot of playtesting so let me know if this is too much/little.
+Fixed a bug where AI was still declaring wars multiple times in the same turn.
+No longer allow AI to declare wars on their ally/subject/overlord in the rare case that they are allied/subject/overlord to someone they hate.
+Removed a check that wasn't working due to force_dip not updating states, replaced it with a workaround.
+Added some console logging in case something doesn't work.

Update: 21 sep 2020 om 20:05