Caves of Qud

Caves of Qud

WM Extended Mutations [Stable Edition]
正在显示第 61 - 70 项,共 109 项条目
< 1 ... 5  6  7  8  9 ... 11 >
更新于:2023 年 1 月 11 日 上午 11:41

- All gelatinous form mutations should now properly remove their Globuls and effects via unwishing or demutating.
- All gelatinous forms received a revamp in the regeneration department are now immune to head decapitations (since they are essentially an amorphous form) and will now regenerate limbs at accelerated rates sometimes even instantly. They also have slightly faster health regeneration.
- The description for Psychoplethoric Deterioration now includes the range. Also the energy cost rate of the move has been both adjusted and fixed, the cooldown only fires if the move is successful.

更新于:2022 年 12 月 27 日 上午 4:25

[implemented Tail Replacement system for the Serpentine Form Issues regarding tail vanishing, this is a temporary fix method until I can determine the actual issue of why its not working.]

[Commencing testing with Improved Mutations, so far there haven't been any issues, so as of now I am removing it from the noncompat list.]

更新于:2022 年 7 月 24 日 下午 1:05

*Fixed possible laoding error

更新于:2022 年 7 月 13 日 上午 7:59

- Fixed lack of cooldown on several mutations.

更新于:2022 年 7 月 13 日 上午 7:58

- Fixed lack of cooldown on several mutations.

更新于:2022 年 7 月 4 日 上午 1:37

- Fixed issue causing Ovipositors cooldown to to not set off after first ability.

更新于:2022 年 6 月 25 日 上午 10:25

[Update for most recent vesion]

更新于:2022 年 5 月 28 日 下午 7:20

-- Adapted for current version.

更新于:2022 年 5 月 26 日 下午 5:40

- Added Extra parameters to Combustion Blast regarding exceptions on helms and whether they cause explosions.

更新于:2022 年 5 月 22 日 下午 7:59

- Psychbrachiomancy should have proper hand slots now.