Caves of Qud
WM Extended Mutations [Stable Edition]
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更新:2023年1月11日 @ 11時41分

- All gelatinous form mutations should now properly remove their Globuls and effects via unwishing or demutating.
- All gelatinous forms received a revamp in the regeneration department are now immune to head decapitations (since they are essentially an amorphous form) and will now regenerate limbs at accelerated rates sometimes even instantly. They also have slightly faster health regeneration.
- The description for Psychoplethoric Deterioration now includes the range. Also the energy cost rate of the move has been both adjusted and fixed, the cooldown only fires if the move is successful.

更新:2022年12月27日 @ 4時25分

[implemented Tail Replacement system for the Serpentine Form Issues regarding tail vanishing, this is a temporary fix method until I can determine the actual issue of why its not working.]

[Commencing testing with Improved Mutations, so far there haven't been any issues, so as of now I am removing it from the noncompat list.]

更新:2022年7月24日 @ 13時05分

*Fixed possible laoding error

更新:2022年7月13日 @ 7時59分

- Fixed lack of cooldown on several mutations.

更新:2022年7月13日 @ 7時58分

- Fixed lack of cooldown on several mutations.

更新:2022年7月4日 @ 1時37分

- Fixed issue causing Ovipositors cooldown to to not set off after first ability.

更新:2022年6月25日 @ 10時25分

[Update for most recent vesion]

更新:2022年5月28日 @ 19時20分

-- Adapted for current version.

更新:2022年5月26日 @ 17時40分

- Added Extra parameters to Combustion Blast regarding exceptions on helms and whether they cause explosions.

更新:2022年5月22日 @ 19時59分

- Psychbrachiomancy should have proper hand slots now.