Caves of Qud

Caves of Qud

WM Extended Mutations [Stable Edition]
Näytetään 61–70 / 109
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Päivitys: 11.1.2023 klo 11.41

- All gelatinous form mutations should now properly remove their Globuls and effects via unwishing or demutating.
- All gelatinous forms received a revamp in the regeneration department are now immune to head decapitations (since they are essentially an amorphous form) and will now regenerate limbs at accelerated rates sometimes even instantly. They also have slightly faster health regeneration.
- The description for Psychoplethoric Deterioration now includes the range. Also the energy cost rate of the move has been both adjusted and fixed, the cooldown only fires if the move is successful.

Päivitys: 27.12.2022 klo 4.25

[implemented Tail Replacement system for the Serpentine Form Issues regarding tail vanishing, this is a temporary fix method until I can determine the actual issue of why its not working.]

[Commencing testing with Improved Mutations, so far there haven't been any issues, so as of now I am removing it from the noncompat list.]

Päivitys: 24.7.2022 klo 13.05

*Fixed possible laoding error

Päivitys: 13.7.2022 klo 7.59

- Fixed lack of cooldown on several mutations.

Päivitys: 13.7.2022 klo 7.58

- Fixed lack of cooldown on several mutations.

Päivitys: 4.7.2022 klo 1.37

- Fixed issue causing Ovipositors cooldown to to not set off after first ability.

Päivitys: 25.6.2022 klo 10.25

[Update for most recent vesion]

Päivitys: 28.5.2022 klo 19.20

-- Adapted for current version.

Päivitys: 26.5.2022 klo 17.40

- Added Extra parameters to Combustion Blast regarding exceptions on helms and whether they cause explosions.

Päivitys: 22.5.2022 klo 19.59

- Psychbrachiomancy should have proper hand slots now.