Stellaris
Acquisition of Technology
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更新: 2021年9月17日 @ 3時35分

- Fix for outdated army icons thanks to the amazing Lem 3.1 auto-updater tool https://github.com/F1r3Pr1nc3/StellarisModpackUtility/blob/master/modupdater3.1.exe

更新: 2021年9月15日 @ 6時50分

- Updated Mod to Stellaris v3.1 Lem

更新: 2021年8月26日 @ 8時55分

- Added missing precursor archive lore entries for the Warbarge, Gatekeeper and Enigmalith.
- Fixed the stellarite energy event not firing for ascended empires.

更新: 2021年6月18日 @ 4時46分

- Reworked the condition trigger for the Dark Matter Production Core Project to have its country requirement removed, as it could potentially block exotic country types from this event.
- Removed the country requirement for the Dark Matter Production Core tech itself, blocking any non default empire from being able to research it, eventhough they may have finished the required event.
- Removed redundant checks for the flag ''finished_dm_production_core_chain'' for each automated building since that is already handled by their prerequisite gateway tech.

更新: 2021年6月14日 @ 7時55分

- Fixed the Dark Matter Production Core event not firing for ZOFE ascended empires, thus locking them out of them juicy automated buildings.

更新: 2021年6月10日 @ 4時11分

- Fixed legacy of the Void origin colonizing planetary diversity hothouse worlds, where it should not.

更新: 2021年6月6日 @ 6時34分

- Fixed a typo in the Sigma Power Amplificiation Nexus description.

更新: 2021年6月3日 @ 7時44分

- Fixed tesseract library granting alpha jobs instead of stellarite tier jobs.

更新: 2021年6月1日 @ 7時13分

- Fixed stellarite mentats missing their job description.
- Fixed stellarite mentats working as specialist jobs in gestalt empires whereas they should be complex drones.
- Added missing ACOT alpha mentat drone job.

更新: 2021年5月27日 @ 5時17分

- Updated the Fallen Empire system initializers since they still had some old stuff from pre 3.0. (Requires new game)
- Updated the planetary icons from the latest planetary diversity update.
- Added ACOT to the dependency in the mod descriptor. This should make absolutely sure my mod overwrites ACOT.
- Updated pdxmesh.shader from Gigastructures.
- Delta, Alpha and Sigma Habitat housing districts now also give +1 building slot.