Total War: WARHAMMER II
200% Unit Size Overhaul - Complete and Balanced Experience
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Обновление: 23 янв. 2021 г. в 10:41

Обновление: 23 янв. 2021 г. в 10:40

Обновление: 23 янв. 2021 г. в 10:40

Обновление: 9 дек. 2020 г. в 15:27

Updated to latest CA patch

Обновление: 8 ноя. 2020 г. в 14:13

Updated with latest changes. Also made changes to artillery (150% increase instead of 200%). Finally, made the sub mod independent so you do not need to enable the original mod to play the sub mod.

Обновление: 9 июл. 2020 г. в 13:31

Updated for warmachine fixes.

Обновление: 8 июл. 2020 г. в 12:12

Major fix applied to this mod and the sub mods. SFO submods will be updated soon also.

FIX: all support and missile monsters now correctly reflect the correct HP amount for the 200% and 150% versions. Also they are correctly x2 now in the double unit sub mod. Fixed a bug where the "blessed" stegadon and bastiladons were looking demorphed.

Обновление: 5 июл. 2020 г. в 15:43

Обновление: 1 июл. 2020 г. в 12:57

Updated Mod to 150% Single Unit HP (from 200% which proved overpowered). This does not change HP for Heroes and Lords which is set to 100% HP.

Обновление: 14 июн. 2020 г. в 5:20