Total War: WARHAMMER II

Total War: WARHAMMER II

200% Unit Size Overhaul - Complete and Balanced Experience
Viser 11–20 av 20 bidrag
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Oppdatering: 23. jan. 2021 @ 10.41

Oppdatering: 23. jan. 2021 @ 10.40

Oppdatering: 23. jan. 2021 @ 10.40

Oppdatering: 9. des. 2020 @ 15.27

Updated to latest CA patch

Oppdatering: 8. nov. 2020 @ 14.13

Updated with latest changes. Also made changes to artillery (150% increase instead of 200%). Finally, made the sub mod independent so you do not need to enable the original mod to play the sub mod.

Oppdatering: 9. juli 2020 @ 13.31

Updated for warmachine fixes.

Oppdatering: 8. juli 2020 @ 12.12

Major fix applied to this mod and the sub mods. SFO submods will be updated soon also.

FIX: all support and missile monsters now correctly reflect the correct HP amount for the 200% and 150% versions. Also they are correctly x2 now in the double unit sub mod. Fixed a bug where the "blessed" stegadon and bastiladons were looking demorphed.

Oppdatering: 5. juli 2020 @ 15.43

Oppdatering: 1. juli 2020 @ 12.57

Updated Mod to 150% Single Unit HP (from 200% which proved overpowered). This does not change HP for Heroes and Lords which is set to 100% HP.

Oppdatering: 14. juni 2020 @ 5.20