Total War: WARHAMMER II

Total War: WARHAMMER II

200% Unit Size Overhaul - Complete and Balanced Experience
Ergebnisse 11–20 von 20
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Update: 23. Jan. 2021 um 10:41

Update: 23. Jan. 2021 um 10:40

Update: 23. Jan. 2021 um 10:40

Update: 9. Dez. 2020 um 15:27

Updated to latest CA patch

Update: 8. Nov. 2020 um 14:13

Updated with latest changes. Also made changes to artillery (150% increase instead of 200%). Finally, made the sub mod independent so you do not need to enable the original mod to play the sub mod.

Update: 9. Jul. 2020 um 13:31

Updated for warmachine fixes.

Update: 8. Jul. 2020 um 12:12

Major fix applied to this mod and the sub mods. SFO submods will be updated soon also.

FIX: all support and missile monsters now correctly reflect the correct HP amount for the 200% and 150% versions. Also they are correctly x2 now in the double unit sub mod. Fixed a bug where the "blessed" stegadon and bastiladons were looking demorphed.

Update: 5. Jul. 2020 um 15:43

Update: 1. Jul. 2020 um 12:57

Updated Mod to 150% Single Unit HP (from 200% which proved overpowered). This does not change HP for Heroes and Lords which is set to 100% HP.

Update: 14. Jun. 2020 um 5:20