Prison Architect

Prison Architect

Advanced Roads 2.0 (bug bash release)
Viser 1–10 av 39 bidrag
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Oppdatering: 28. aug. 2020 @ 14.52

- added some more Station corner walls for creating T shaped platforms

Oppdatering: 28. aug. 2020 @ 11.34

- added Station tiles in the Walls and Floors menus to create train station platforms

Oppdatering: 24. aug. 2020 @ 4.29

- fixed bug in Callout-Helipad

Oppdatering: 24. aug. 2020 @ 3.37

- updated tileset for compatibility with Railways mod

Oppdatering: 2. aug. 2020 @ 6.24

- fixed trucklights not turning on during night

Oppdatering: 2. aug. 2020 @ 4.43

- fixed exports chinook/truck spawning a supplytruck with wrong subtype (showing double bed)

Oppdatering: 2. aug. 2020 @ 3.38

- more sprite adjustments on the Traffic Terminal
- fixed terminal not sorting prisoners on arrival

Oppdatering: 2. aug. 2020 @ 1.42

- adjusted renderdepth on the traffic terminal, some displays would not show correctly all the sudden :S

note: busy adjusting terminal sprites, and the prisoner sorter also seems to be broken since the Rock...

Oppdatering: 1. aug. 2020 @ 10.26

- fixed Cargo Helipad not showing selected deliveries items after loadgame
- fixed Intake Chinook renderdepth issues while it is opening its doors
- adjusted the spites of the Intake Chinook
- Chinook Guard and Pilot can now be sacked
- fixed renderdepth issues with Traffic Terminal when prisoners arrrive
- adjusted the sprites of the Traffic Terminal
- fixed some call-out issues with firemen
- fixed displays on Traffic Terminal showing 'On Route'
- added button on Traffic Terminal to toggle vehicle lights: always on / never / only during night
- added Water Fence and some diagonal floor tiles with Water & Sand, Dirt, Snow, LongGrass, Grass
- added Glass Door for the Glass Wall

Oppdatering: 1. aug. 2020 @ 10.17