Prison Architect

Prison Architect

Advanced Roads 2.0 (bug bash release)
Viser 11–20 av 39 bidrag
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Oppdatering: 1. juli 2020 @ 14.01

- added some more Fences
- adjusted the cost of all dlc walls to be the same as the other walls
- adjusted new floors to use FloorMaterial as well

- fixed bug in Traffic Terminal where it would not teleport prisoners from another Traffic Terminal
- fixed renderdepth on intake truck
- adjusted renderdepth on cargo stations
- streetmanagar and traffic terminal are now a bit taller, so you can click them easier
- arriving prisoners will be sorted beneath their little panels at the traffic terminal
- fixed bug in intake truck where it would not teleport prisoners back when truck gets deleted

Oppdatering: 30. juni 2020 @ 2.48

- fixed incorrect renderdepth issues with cargo stations and trucks
- fixed chinook exports hook staying behind on chinook helipad
- fixed fireman callout on emergency station error (#548)
- fixed grant checkers not being exported from chinook helipad
- fixed landing lights shining through chinook when landing
- streetmanager now has Show Truck Skin button to show all skins without needing to change one
- all truck skin previews are now displayed when changing skins on the streetmanager
- fixed hose being connected to left map side when a chinook firebrigade is called
- fixed firemen not walking to waypoint when emergency station+callout helipad is used

Oppdatering: 17. juni 2020 @ 2.26

- added CalloutStationTruck script to initialize emergency call-outs
- restored the Delete button on vehicles (warning: might NOT reset stations in all cases, but should be safe to use when a truck is still arriving). Select the Engine Block below the truck skin - when this button is pressed, the deliveries/prisoners on a truck should be teleported back to the terminal and the truck gets removed from the map.

Oppdatering: 4. juni 2020 @ 1.55

fixed limo garage gantry crane not picking up stuff from the towtrucks

Oppdatering: 3. juni 2020 @ 13.49

- fixed Chinook not sending prisoners to Reception while the Intake button was toggled to 'yes' on the helipad.

Oppdatering: 31. mai 2020 @ 7.30

- fixed bug where StackTransferrer would not reposition when enlarging the map

Oppdatering: 28. mai 2020 @ 14.53

Oppdatering: 27. mai 2020 @ 7.45

- corrected sprite misalignment at cargo helipad deliveries sign

Oppdatering: 27. mai 2020 @ 7.10

- adjusted room requirements for the helipads to work. Completely forgot about that...

Oppdatering: 26. mai 2020 @ 11.48

- fixed buttons on double cargo station not updating correctly you toggle Left/Right side when a side is Emergency.
- the delete boxes/stack button on cargo stations/helipads now only deletes stack when the station/helipad is not in use (used to produce an error when a truck was busy unloading stuff and this button was clicked).