Prison Architect

Prison Architect

Advanced Roads 2.0 (bug bash release)
Mostrando 1-10 de 39 aportaciones
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Actualización: 28 AGO 2020 a las 2:52 p. m.

- added some more Station corner walls for creating T shaped platforms

Actualización: 28 AGO 2020 a las 11:34 a. m.

- added Station tiles in the Walls and Floors menus to create train station platforms

Actualización: 24 AGO 2020 a las 4:29 a. m.

- fixed bug in Callout-Helipad

Actualización: 24 AGO 2020 a las 3:37 a. m.

- updated tileset for compatibility with Railways mod

Actualización: 2 AGO 2020 a las 6:24 a. m.

- fixed trucklights not turning on during night

Actualización: 2 AGO 2020 a las 4:43 a. m.

- fixed exports chinook/truck spawning a supplytruck with wrong subtype (showing double bed)

Actualización: 2 AGO 2020 a las 3:38 a. m.

- more sprite adjustments on the Traffic Terminal
- fixed terminal not sorting prisoners on arrival

Actualización: 2 AGO 2020 a las 1:42 a. m.

- adjusted renderdepth on the traffic terminal, some displays would not show correctly all the sudden :S

note: busy adjusting terminal sprites, and the prisoner sorter also seems to be broken since the Rock...

Actualización: 1 AGO 2020 a las 10:26 a. m.

- fixed Cargo Helipad not showing selected deliveries items after loadgame
- fixed Intake Chinook renderdepth issues while it is opening its doors
- adjusted the spites of the Intake Chinook
- Chinook Guard and Pilot can now be sacked
- fixed renderdepth issues with Traffic Terminal when prisoners arrrive
- adjusted the sprites of the Traffic Terminal
- fixed some call-out issues with firemen
- fixed displays on Traffic Terminal showing 'On Route'
- added button on Traffic Terminal to toggle vehicle lights: always on / never / only during night
- added Water Fence and some diagonal floor tiles with Water & Sand, Dirt, Snow, LongGrass, Grass
- added Glass Door for the Glass Wall

Actualización: 1 AGO 2020 a las 10:17 a. m.