Counter-Strike 2
df_farquaad
11–20 из 21
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Обновление: 14 мая. 2020 г. в 8:51

-Changed T ramp from Sewer to Crypt to a one-way drop
-Re-decorated Window
-Improved radar readability
-Added light sprites to make the map looks prettier

Обновление: 13 мая. 2020 г. в 1:52

-Added a window to the T corridor that leads to the top section.
-Improved lighting
-Updated screenshots

Обновление: 9 мая. 2020 г. в 9:28

-Fixed the map, which was completely broken due to a custom model not packed and nobody told me about it until today.

Thanks T1mure for helping me

Обновление: 8 мая. 2020 г. в 4:28

-Improved timings in relation to Crypt
-Improved NavMesh for better bot navigation
-Changed lighting at Crypt
-Updated radar

Обновление: 8 мая. 2020 г. в 2:10

-Pit is now 16 units deeper
-Added a Crypt that connects T drop/ sewer with the Hostage zone
-Added decals
-Improved cubemaps
-Modified decoration

Обновление: 6 мая. 2020 г. в 4:49

-Pit is now 16 units deeper
-Added a Crypt that connects T drop/ sewer with the Hostage zone
-Added decals
-Modified decoration
-Improved cubemaps
-Cleaned up angles
-Added an alarm that sounds when a hostage is taken (WIP)

Обновление: 5 мая. 2020 г. в 15:49

-Added a new corridor from CT balcony to T Spawn's drop
-Added cubemaps to some windows since they had really bad reflections
-Added some decals
-Removed a few crates in cover
-Removed T drop's dor support
-Added general decoration
-Reduced skybox fog

Обновление: 14 апр. 2020 г. в 8:01

-Updated radar once more

Обновление: 13 апр. 2020 г. в 12:28

-Updated radar

Обновление: 12 апр. 2020 г. в 4:00

-Updated radar, although it still looks really bad.