Counter-Strike 2

Counter-Strike 2

df_farquaad
Viser 11–20 av 21 bidrag
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Oppdatering: 14. mai 2020 @ 8.51

-Changed T ramp from Sewer to Crypt to a one-way drop
-Re-decorated Window
-Improved radar readability
-Added light sprites to make the map looks prettier

Oppdatering: 13. mai 2020 @ 1.52

-Added a window to the T corridor that leads to the top section.
-Improved lighting
-Updated screenshots

Oppdatering: 9. mai 2020 @ 9.28

-Fixed the map, which was completely broken due to a custom model not packed and nobody told me about it until today.

Thanks T1mure for helping me

Oppdatering: 8. mai 2020 @ 4.28

-Improved timings in relation to Crypt
-Improved NavMesh for better bot navigation
-Changed lighting at Crypt
-Updated radar

Oppdatering: 8. mai 2020 @ 2.10

-Pit is now 16 units deeper
-Added a Crypt that connects T drop/ sewer with the Hostage zone
-Added decals
-Improved cubemaps
-Modified decoration

Oppdatering: 6. mai 2020 @ 4.49

-Pit is now 16 units deeper
-Added a Crypt that connects T drop/ sewer with the Hostage zone
-Added decals
-Modified decoration
-Improved cubemaps
-Cleaned up angles
-Added an alarm that sounds when a hostage is taken (WIP)

Oppdatering: 5. mai 2020 @ 15.49

-Added a new corridor from CT balcony to T Spawn's drop
-Added cubemaps to some windows since they had really bad reflections
-Added some decals
-Removed a few crates in cover
-Removed T drop's dor support
-Added general decoration
-Reduced skybox fog

Oppdatering: 14. apr. 2020 @ 8.01

-Updated radar once more

Oppdatering: 13. apr. 2020 @ 12.28

-Updated radar

Oppdatering: 12. apr. 2020 @ 4.00

-Updated radar, although it still looks really bad.